Source | Quote, image or video | Annotation | Academic or Popular | |
Surname | SquareEnix |
This is one of the world concept for a late Sony
PlayStation
game called Final Fantasy IX. The game features pre rendered 2D environment with 3D characters and objects (which was one of the most popular method back in 1st generation Playstation era.), however all of the concept was done in pencil and paper, then imported into digital package such as Photoshop for painting. The artbook of Final Fantasy IX absolutely fascinated me when I was in school, and it inspired me to work for a game industry one day. Carefully created, highly detailed environment concept gave game a fascinating environment to explore, and it is something I will never forget. Final Fantasys IX Shows how much impact environment concepts can have on games and films. | Popular (Published Book) | |
Initial | ||||
Year | 2000 | |||
Title | FinalFantasyIXVisualGuideBook | |||
Publisher | Shu-ei Sha | |||
-Working As Environment Artist-
Started off as a research for Concept Art at the very beginning, however the subject was too vague and I have decided to do research in Environment Art instead. I have always had passion for Environment Art/Environment Concept Art as it is one of the most challenging roles in game/film production which requires the dedicated artist. Throughout this research, I have been looking at various different Environment Art / Environment Concept Art production process, how they are used in games and films, Matte Painting production process, and what impact they have on overall concept design for games and so on.
2012年3月3日土曜日
The impact of concept art on games
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