Source | Quote, image or video | Annotation | Academic or Popular | |
Surname | SquareEnix |
Stunning example of 2D Environment Concept Art
for games. The art is from Final Fantasy XII by SquareEnix. The artist has created the image from traditional pencil and paper artwork then coloured digitally. While it still retains some of perspective guidelines in some places, it is created in great details and the art is used in many places for marketing. This is a production concept artwork and the piece is not created into 3D, while Final Fantasy IX's environment concept artwork was created in 3D, however these artworks are used more like a guideline for the world concept.
| Popular (Published book by SquareEnix) | |
Initial | ||||
Year | 2006 | |||
Title | Final FantasyXIIUltimaniaOmega | |||
Publisher | Square Enix | |||
-Working As Environment Artist-
Started off as a research for Concept Art at the very beginning, however the subject was too vague and I have decided to do research in Environment Art instead. I have always had passion for Environment Art/Environment Concept Art as it is one of the most challenging roles in game/film production which requires the dedicated artist. Throughout this research, I have been looking at various different Environment Art / Environment Concept Art production process, how they are used in games and films, Matte Painting production process, and what impact they have on overall concept design for games and so on.
2012年3月17日土曜日
Environment Art as a world concept
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