Source | Quote, image or video | Annotation | Academic or Popular | |
Surname | Lacoste | ![]() |
In this Gnomon Workshop DVD, Raphael Lacoste shows the process of creating matte painting for film/game. He starts off by creating thumbnails then paint the initial concept, once the initial concept is done he creates 3D assets then combine them with 2D background. After it was done he finalise the painting by retouching using Photoshop. It shows one of the industry standard process of creating matte painting and is very informative.
| Academic (Tutorial DVD by An industry professional) |
Initial | R | |||
Year | 2010 | |||
Title | Digital Environment Painting Matte Painting with Raphael Lacoste | |||
Publisher |
Gnomon Workshop
(http://www.thegnomonworkshop.com/news/ 2010/11/digital-environment-painting-matte-painting-with-raphael-lacoste/) | |||
-Working As Environment Artist-
Started off as a research for Concept Art at the very beginning, however the subject was too vague and I have decided to do research in Environment Art instead. I have always had passion for Environment Art/Environment Concept Art as it is one of the most challenging roles in game/film production which requires the dedicated artist. Throughout this research, I have been looking at various different Environment Art / Environment Concept Art production process, how they are used in games and films, Matte Painting production process, and what impact they have on overall concept design for games and so on.
2012年3月18日日曜日
Digital Matte Painting process
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